Archive for April, 2011

First Engine Test Demo Released
April 26, 2011

We’re pleased to announce we are ready to release an Engine Demo,

Mirror

NOTE:
This isn’t so much a ‘get people excited for the game’ demo, as it is just us fishing for bugs and criticism. None of the rooms you see will be in the final game, and many of the graphics will change. We just wanted to make sure our engine is bug free and fun to play before we start working on the actual game.

So please! Let us know what you think.
Currently not much to do as this is just an engine demo, but you can try and find the 5 health upgrades and 100 gems.

Controls:
Arrows – Move
Z – Jump
X – Sword
C – Ball
Enter – Pause [use this for graphic options]

[all can be done midair]
Up + X – Uppercut
Left/Right + X[hold] – Sword Dash
Down + X[midair only] – Ground Stab

F1 – Info/controls
F2- Restart
F3 – Record Video (series of screenshots)

Hope you enjoy.

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Good News Everyone!
April 24, 2011

This is the official first blog post on the official Fetch Quest Blog done officially by me. Stay tuned for more official blog posts.